// This file was auto-generated by SourceMod (v1.7.3-dev+5286)
// ConVars for plugin "store.smx"


// krediver gibi admin komutlarının flagı yani harfi.
// -
// Default: "z"
sm_store_admin_flag "m"

// Enable/disable betting of credits
// -
// Default: "1"
sm_store_betting "1"

// Raund başladıktan sonra betin kapanma süresi.
// -
// Default: "15"
sm_store_betting_period "15"

// The chat tag to use for displaying messages.
// -
// Default: "[Store] "
sm_store_chat_tag "[Nitrado Market] "

// Enable/disable confirmation windows.
// -
// Default: "1"
sm_store_confirmation_windows "1"

// Süreyle verilen kredi miktarı.
// -
// Default: "1"
sm_store_credit_amount_active "10"

// Specde olan oyunculara süreyle verilecek olan kredi miktarı.
// -
// Default: "1"
sm_store_credit_amount_inactive "1"

// Oyuncu öldürdükce alınacak olan kredi miktarı.
// -
// Default: "1"
sm_store_credit_amount_kill "1"

// Kredi verilen süresini değiştirme.
// -
// Default: "60"
sm_store_credit_interval "90"

// Enable/disable messages when a player earns credits.
// -
// Default: "1"
sm_store_credit_messages "1"

// Name of the default store database entry
// -
// Default: "storage-local"
sm_store_database "storage-local"

// Number of retries if the connection fails to estabilish with timeout
// -
// Default: "4"
sm_store_database_retries "4"

// Timeout in seconds to wait for database connection before retry
// -
// Default: "10"
sm_store_database_timeout "10"

// Enable/disable gifting of credits.
// -
// Default: "1"
sm_store_enable_credit_gifting "1"

// Enable/disable gifting of already bought items. [1=everyone, 2=admins only]
// -
// Default: "1"
sm_store_enable_gifting "1"

// Enable/disable selling of already bought items.
// -
// Default: "1"
sm_store_enable_selling "1"

// Enable/disable gifts support
// -
// Default: "1"
sm_store_gifts_enabled "1"

// Flag for gifts. Leave blank to disable.
// -
// Default: ""
sm_store_gifts_flag ""

// Hediye kutusundan çıkan kredinin maximmum kredisi.
// -
// Default: "100"
sm_store_gifts_maximum "1"

// Hediye kutusundan çıkan kredinin minimum kredisi.
// -
// Default: "1"
sm_store_gifts_minimum "1"

// Number of times you can buy godmode in a round
// -
// Default: "1"
sm_store_godmode_round_limit "1"

// Team that can use godmode. 0=Any 2=Terrorist 3=Counter-Terrorist
// -
// Default: "0"
sm_store_godmode_team "0"

// Counter-Terrorist model that supports hats
// -
// Default: "models/player/ct_urban.mdl"
sm_store_hats_default_ct "models/player/ct_urban.mdl"

// Terrorist model that supports hats
// -
// Default: "models/player/t_leet.mdl"
sm_store_hats_default_t "models/player/t_leet.mdl"

// Allow the store to override player model if it doesn't support hats
// -
// Default: "0"
sm_store_hats_skin_override "0"

// Maximum amount of health one can get, 0 means unlimited
// -
// Default: "0"
sm_store_health_maximum "0"

// Number of times you can buy health in a round
// -
// Default: "1"
sm_store_health_round_limit "1"

// Source of the item list, can be set to flatfile and database, sm_store_items_table must be set if database is chosen (THIS IS HIGHLY EXPERIMENTAL AND MAY NOT WORK YET)
// -
// Default: "flatfile"
sm_store_item_source "flatfile"

// Name of the items table
// -
// Default: "store_menu"
sm_store_items_table "store_menu"

// Command for the jetpack. +/- will be applied to it for toggling
// -
// Default: "jetpack"
sm_store_jetpack_command "jetpack"

// Lifting velocity.
// -
// Default: "12.0"
sm_store_jetpack_force "12.0"

// A full fuel tank, in seconds.
// -
// Default: "1.0"
sm_store_jetpack_fuel "1.0"

// Minimum amount of fuel in seconds needed to start the jetpack.
// -
// Default: "0.1"
sm_store_jetpack_minimum "0.1"

// Fuel in seconds regenerated per second.
// -
// Default: "0.1"
sm_store_jetpack_regen "0.1"

// Path to the activation sound
// -
// Default: "npc/roller/mine/combine_mine_active_loop1.wav"
sm_store_jihad_activation_sound "npc/roller/mine/combine_mine_active_loop1.wav"

// Path to the explosion sound
// -
// Default: "ambient/explosions/explode_1.wav"
sm_store_jihad_explosion_sound "ambient/explosions/explode_1.wav"

// Team that can use the bomb. 0=Any 2=Terrorist 3=Counter-Terrorist
// -
// Default: "0"
sm_store_jihad_team "0"

// Defines whether the bombs kill teammates or not.
// -
// Default: "0"
sm_store_jihad_teamkill "0"

// Material to be used with the dot of the laser sights
// -
// Default: "materials/sprites/redglow1.vmt"
sm_store_lasersight_dot_material "materials/sprites/redglow1.vmt"

// Material to be used with laser sights
// -
// Default: "materials/sprites/laserbeam.vmt"
sm_store_lasersight_material "materials/sprites/laserbeam.vmt"

// Set this to 1 for file logging and 2 to SQL logging (only MySQL). Leaving on 0 means disabled.
// -
// Default: "0"
sm_store_logging "0"

// Path of the default CT skin.
// -
// Default: ""
sm_store_playerskin_default_ct ""

// Path of the default T skin.
// -
// Default: ""
sm_store_playerskin_default_t ""

// Delay after spawn before applying the skin. -1 means no delay
// -
// Default: "-1"
sm_store_playerskin_delay "-1"

// If it's set to 1, default skins will be enforced.
// -
// Default: "0"
sm_store_playerskin_force_default "0"

// Defines whether the skin should be changed instantly or on next spawn.
// -
// Default: "0"
sm_store_playerskin_instant "0"

// Flag to access the !store menu
// -
// Default: ""
sm_store_required_flag ""

// Number of times you can buy respawn in a round
// -
// Default: "1"
sm_store_respawn_round_limit "1"

// Enable/disable client data saving on client death.
// -
// Default: "0"
sm_store_save_on_death "0"

// Ratio of the original price to get for selling an item.
// -
// Default: "0.60"
sm_store_sell_ratio "0.60"

// If you enable this VIP items will be shown in grey.
// -
// Default: "0"
sm_store_show_vip_items "0"

// Controls the give credits message visibility. 0 = public 1 = private 2 = no message
// -
// Default: "0"
sm_store_silent_givecredits "0"

// Distance from wall to spray
// -
// Default: "115"
sm_store_spray_distance "115"

// Number of seconds between two sprays
// -
// Default: "30"
sm_store_spray_limit "30"

// Number of credits a client starts with
// -
// Default: "0"
sm_store_startcredits "0"

// Life of a tracer in seconds
// -
// Default: "0.5"
sm_store_tracer_life "0.5"

// Material to be used with tracers
// -
// Default: "materials/sprites/laserbeam.vmt"
sm_store_tracer_material "materials/sprites/laserbeam.vmt"

// Life of a tracer in seconds
// -
// Default: "1.0"
sm_store_tracer_width "1.0"

// Number of columns before starting to increase altitude
// -
// Default: "3"
sm_store_trails_columns "3"

// Life of a trail in seconds
// -
// Default: "1.0"
sm_store_trails_life "1.0"

// Space between two trails
// -
// Default: "30.0"
sm_store_trails_padding "30.0"

// Flag for VIP access (all items unlocked). Leave blank to disable.
// -
// Default: ""
sm_store_vip_flag ""

// Name of the default human class.
// -
// Default: "Normal Human"
sm_store_zrclass_default_human "Normal Human"

// Name of the default zombie class.
// -
// Default: "Classic"
sm_store_zrclass_default_zombie "Classic"