// This file was auto-generated by SourceMod (v1.7.3-dev+5286) // ConVars for plugin "store.smx" // krediver gibi admin komutlarının flagı yani harfi. // - // Default: "z" sm_store_admin_flag "m" // Enable/disable betting of credits // - // Default: "1" sm_store_betting "1" // Raund başladıktan sonra betin kapanma süresi. // - // Default: "15" sm_store_betting_period "15" // The chat tag to use for displaying messages. // - // Default: "[Store] " sm_store_chat_tag "[Nitrado Market] " // Enable/disable confirmation windows. // - // Default: "1" sm_store_confirmation_windows "1" // Süreyle verilen kredi miktarı. // - // Default: "1" sm_store_credit_amount_active "10" // Specde olan oyunculara süreyle verilecek olan kredi miktarı. // - // Default: "1" sm_store_credit_amount_inactive "1" // Oyuncu öldürdükce alınacak olan kredi miktarı. // - // Default: "1" sm_store_credit_amount_kill "1" // Kredi verilen süresini değiştirme. // - // Default: "60" sm_store_credit_interval "90" // Enable/disable messages when a player earns credits. // - // Default: "1" sm_store_credit_messages "1" // Name of the default store database entry // - // Default: "storage-local" sm_store_database "storage-local" // Number of retries if the connection fails to estabilish with timeout // - // Default: "4" sm_store_database_retries "4" // Timeout in seconds to wait for database connection before retry // - // Default: "10" sm_store_database_timeout "10" // Enable/disable gifting of credits. // - // Default: "1" sm_store_enable_credit_gifting "1" // Enable/disable gifting of already bought items. [1=everyone, 2=admins only] // - // Default: "1" sm_store_enable_gifting "1" // Enable/disable selling of already bought items. // - // Default: "1" sm_store_enable_selling "1" // Enable/disable gifts support // - // Default: "1" sm_store_gifts_enabled "1" // Flag for gifts. Leave blank to disable. // - // Default: "" sm_store_gifts_flag "" // Hediye kutusundan çıkan kredinin maximmum kredisi. // - // Default: "100" sm_store_gifts_maximum "1" // Hediye kutusundan çıkan kredinin minimum kredisi. // - // Default: "1" sm_store_gifts_minimum "1" // Number of times you can buy godmode in a round // - // Default: "1" sm_store_godmode_round_limit "1" // Team that can use godmode. 0=Any 2=Terrorist 3=Counter-Terrorist // - // Default: "0" sm_store_godmode_team "0" // Counter-Terrorist model that supports hats // - // Default: "models/player/ct_urban.mdl" sm_store_hats_default_ct "models/player/ct_urban.mdl" // Terrorist model that supports hats // - // Default: "models/player/t_leet.mdl" sm_store_hats_default_t "models/player/t_leet.mdl" // Allow the store to override player model if it doesn't support hats // - // Default: "0" sm_store_hats_skin_override "0" // Maximum amount of health one can get, 0 means unlimited // - // Default: "0" sm_store_health_maximum "0" // Number of times you can buy health in a round // - // Default: "1" sm_store_health_round_limit "1" // Source of the item list, can be set to flatfile and database, sm_store_items_table must be set if database is chosen (THIS IS HIGHLY EXPERIMENTAL AND MAY NOT WORK YET) // - // Default: "flatfile" sm_store_item_source "flatfile" // Name of the items table // - // Default: "store_menu" sm_store_items_table "store_menu" // Command for the jetpack. +/- will be applied to it for toggling // - // Default: "jetpack" sm_store_jetpack_command "jetpack" // Lifting velocity. // - // Default: "12.0" sm_store_jetpack_force "12.0" // A full fuel tank, in seconds. // - // Default: "1.0" sm_store_jetpack_fuel "1.0" // Minimum amount of fuel in seconds needed to start the jetpack. // - // Default: "0.1" sm_store_jetpack_minimum "0.1" // Fuel in seconds regenerated per second. // - // Default: "0.1" sm_store_jetpack_regen "0.1" // Path to the activation sound // - // Default: "npc/roller/mine/combine_mine_active_loop1.wav" sm_store_jihad_activation_sound "npc/roller/mine/combine_mine_active_loop1.wav" // Path to the explosion sound // - // Default: "ambient/explosions/explode_1.wav" sm_store_jihad_explosion_sound "ambient/explosions/explode_1.wav" // Team that can use the bomb. 0=Any 2=Terrorist 3=Counter-Terrorist // - // Default: "0" sm_store_jihad_team "0" // Defines whether the bombs kill teammates or not. // - // Default: "0" sm_store_jihad_teamkill "0" // Material to be used with the dot of the laser sights // - // Default: "materials/sprites/redglow1.vmt" sm_store_lasersight_dot_material "materials/sprites/redglow1.vmt" // Material to be used with laser sights // - // Default: "materials/sprites/laserbeam.vmt" sm_store_lasersight_material "materials/sprites/laserbeam.vmt" // Set this to 1 for file logging and 2 to SQL logging (only MySQL). Leaving on 0 means disabled. // - // Default: "0" sm_store_logging "0" // Path of the default CT skin. // - // Default: "" sm_store_playerskin_default_ct "" // Path of the default T skin. // - // Default: "" sm_store_playerskin_default_t "" // Delay after spawn before applying the skin. -1 means no delay // - // Default: "-1" sm_store_playerskin_delay "-1" // If it's set to 1, default skins will be enforced. // - // Default: "0" sm_store_playerskin_force_default "0" // Defines whether the skin should be changed instantly or on next spawn. // - // Default: "0" sm_store_playerskin_instant "0" // Flag to access the !store menu // - // Default: "" sm_store_required_flag "" // Number of times you can buy respawn in a round // - // Default: "1" sm_store_respawn_round_limit "1" // Enable/disable client data saving on client death. // - // Default: "0" sm_store_save_on_death "0" // Ratio of the original price to get for selling an item. // - // Default: "0.60" sm_store_sell_ratio "0.60" // If you enable this VIP items will be shown in grey. // - // Default: "0" sm_store_show_vip_items "0" // Controls the give credits message visibility. 0 = public 1 = private 2 = no message // - // Default: "0" sm_store_silent_givecredits "0" // Distance from wall to spray // - // Default: "115" sm_store_spray_distance "115" // Number of seconds between two sprays // - // Default: "30" sm_store_spray_limit "30" // Number of credits a client starts with // - // Default: "0" sm_store_startcredits "0" // Life of a tracer in seconds // - // Default: "0.5" sm_store_tracer_life "0.5" // Material to be used with tracers // - // Default: "materials/sprites/laserbeam.vmt" sm_store_tracer_material "materials/sprites/laserbeam.vmt" // Life of a tracer in seconds // - // Default: "1.0" sm_store_tracer_width "1.0" // Number of columns before starting to increase altitude // - // Default: "3" sm_store_trails_columns "3" // Life of a trail in seconds // - // Default: "1.0" sm_store_trails_life "1.0" // Space between two trails // - // Default: "30.0" sm_store_trails_padding "30.0" // Flag for VIP access (all items unlocked). Leave blank to disable. // - // Default: "" sm_store_vip_flag "" // Name of the default human class. // - // Default: "Normal Human" sm_store_zrclass_default_human "Normal Human" // Name of the default zombie class. // - // Default: "Classic" sm_store_zrclass_default_zombie "Classic"